Get combat ready with Ebuyer
Ghost Recon: Wildlands is taking the series to a whole new level. Scaling back from the near-future setting of previous offerings, we’ll be taking the fight to the Santa Blanca cartel with an arsenal of real-world weaponry come March 7th.
Taking down kingpins, pulling off drug busts, and, naturally, saving the world - you’ll need to be at your peak for the task at hand in Ubisoft’s dynamic open world shooter.
Are you combat ready?
Check your rig
Wildlands has some relatively modest requirements but no-one wants to be caught short on the battlefield. Ubisoft recommend a minimum of an i5 2.5GHz and GTX 660 or equivalent - and you don’t want to be falling behind whilst your mates are having the time of their lives smashing drug dealers to a fine paste in a vast array of hazardous terrain.
The recommended cards fall at the GTX 1060/R9 AMD R9 290X mark. If you’re good to go already, great! Skip ahead to check out our training tips.
If you’re falling short, there’s never been a better time to upgrade. AMD’s Ryzen technology is debuting and delivering high-end performance at much cheaper prices.
We’re probably going to see a lot of prices crash as a result, so keep an eye out - you might be able to grab a big upgrade for less.
You can check out the full recommended specs for Wildlands here
Begin a strict training regimen
US Navy SEALS go through a brutal training program before they see real combat, breaking down mind and body and rebuilding it into an unstoppable machine.
Your reflexes will have to be just as sharp to crush the cartel, so we can get a small taste of what that entails and still have the time to live our day-to-day lives by, for example, doing a single pull-up. Or taking a brisk walk around a local park listening to the Full Metal Jacket soundtrack.
Grab a nerf gun and start sharpening your aim in a nearby park. Memorise the phonetic alphabet and only respond to friends, loved ones and colleagues with it. “OSCAR MIKE, TANGO HOTEL”. “I was just asking if you fancied a coffee”.
Inspect every fine white powder in your house to ensure you aren’t being used as a storage cache for the cartel.
If you don’t have time for any of those quick training tips just think really hard about exercise in a moderately warm room and you’ll have a similar experience.
Know your enemy
The biggest Tom Clancy game yet takes place in conflict-ridden Bolivia and centres on Operation Kingslayer, an attempt to disrupt the criminal activity of the Santa Blanca cartel eliminating their shady leader in the process.
It has the potential to redeem Ubisoft, the industry leader in games that are amazing and terrible all at once. As the first Ghost Recon game to take place in an open world, they’re not pulling their punches, with a huge map and over 50 fully customisable weapons to blow it to pieces with.
The customisation system looks immense, promising over 10,000 combinations of stocks, scopes, barrels and mods. You can collect and apply a bunch of different paint jobs that’ll fade, scuff and pockmark with damage as you progress, adding a slick layer of realism to your arsenal.
You’ll be fighting with weapons painstakingly recreated from real ballistics data but have no fear - there’ll definitely be a hot pink camo spray somewhere along the way.
Besides the cocaine and explosions, Bolivia is teeming with fine details; villagers getting on with their day-to-day lives, holding events and celebrations independent of your presence. Even a persistent weather system which changes the way NPCs and enemies behave, there are also different factions with individual standings, and, knowing Ubisoft, a ton of collectibles.
This could bring a huge amount of depth to a game already promising to let you carry out objectives however the hell you want to.
Stealth, assault, explosives - it’s yet to be seen if you can don a chicken hat and clear a base by attaching balloons to nameless goons alá Metal Gear Solid but who’s to say sandbox gaming will ever reach those (literally) lofty heights ever again?
Make some friends. Bring the fight to the cartel
Wildlands is best experienced with a squad, but good teammates are hard to come by. Why not head down to your local in full camo and see how long you can sneak up behind somebody before they notice you? The quicker they spot you, the better - every second counts when you’re dismantling the global drug trade.
If you’ve already got friends, it’s time to start getting your teamwork to its full potential. Suggested team-building activities are ordering pizza and rationally deciding who gets the last slice, double-blindfolded trust falls (it’s not enough to trust someone to catch you, you have to be able to do it blind) and at least two to three hours of time spent playing The Division. Because nothing brings people together more than hatred of a wasted concept.
In all seriousness co-op is a big part of Wildlands and, while you can certainly play it solo, you’ll get the most out of the game by teaming up. It’s built around the four Ghost team - ride it out by yourself and you’ll get three AI squad mates.
Do you want to entrust mission success to programming designed by the same team who created Assassin’s Creed’s townsfolk? Don’t rely on the AI. Bring friends, don’t take yourselves too seriously (or do, if military roleplay is your thing, we don’t judge) and you’ll have a hell of a time even when it all goes horribly wrong.
Wildlands has cherry picked an assortment of mechanics from the pantheon of Ubisoft’s open world games, like the awareness meter and sync shot system from Far Cry, enabling you to get the absolute most out of your team.
Tag enemies for your buddy holed up in a sniper nest to take out as you crouch-walk your way towards a lone target for a knife kill. Or the four of you can go in, all guns blazing, in a jeep with a massive gun spitting a billion bullets a minute, blaring The Time is Now over your mic.
Wildlands has all the potential to be the massive, exhilarating, and sometimes downright comical co-op experience we’ve been waiting for.
Combat-ready PC? Check. Single pull-up? Check (barely). Situational awareness and a squad you can count on? Possibly! You’re good to go. See you in the Wildlands, Ghost